// @coding: utf8

package main

import (
	"fmt"
	"xlib/xgame_server/network"
)

func main() {
	fmt.Println("hello world")
	connIdMgr := network.NewConnIdMgr()
	for idx := 0; idx < 9; idx++ {
		fmt.Println(connIdMgr.GenId())
	}
}
